// Created by Crowbar 0.71
====== File Size ======
	2,517,191
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 819 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	820 - 23,267 theMdlFileData.theBones 92
	23,268 - 23,727 theMdlFileData.theAttachments 5
	23,728 - 23,739 theMdlFileData.theHitboxSets 1
	23,740 - 23,831 [ERROR] Unread bytes (non-zero) [ 4C 3F 30 2F 5A 4E 02 06 55 56 57 59 4A 4B 03 04 05 43 46 4D 42 ... ]
	23,832 - 26,039 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 24
	23,833 - 23,836 anAnimationDesc.anAnimation [@ads_in_seq] (unused empty data structure at the end of the list)
	23,837 - 23,839 anAnimationDesc.anAnimation [@ads_in_seq] alignment [ 5B 02 00 ]
	23,840 - 23,924 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,925 - 23,928 anAnimationDesc.anAnimation [@ads_out_seq] (unused empty data structure at the end of the list)
	23,929 - 23,931 anAnimationDesc.anAnimation [@ads_out_seq] alignment [ 5A 02 00 ]
	23,932 - 24,015 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,016 - 24,033 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	24,034 - 24,037 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	24,038 - 24,039 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 00 ]
	24,040 - 24,108 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 B0 17 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,109 - 24,112 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	24,113 - 24,115 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 5A 02 00 ]
	24,116 - 24,200 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,201 - 24,204 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	24,205 - 24,207 anAnimationDesc.anAnimation [attack_anim] alignment [ 59 02 00 ]
	24,208 - 24,291 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,292 - 24,309 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	24,310 - 24,313 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	24,314 - 24,315 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ]
	24,316 - 24,384 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 7C 2C 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,385 - 24,388 anAnimationDesc.anAnimation [attack_anim_alt] (unused empty data structure at the end of the list)
	24,389 - 24,391 anAnimationDesc.anAnimation [attack_anim_alt] alignment [ 59 02 00 ]
	24,392 - 24,476 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,477 - 24,480 anAnimationDesc.anAnimation [attack_ads_anim_alt] (unused empty data structure at the end of the list)
	24,481 - 24,483 anAnimationDesc.anAnimation [attack_ads_anim_alt] alignment [ 59 02 00 ]
	24,484 - 24,567 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,568 - 24,579 anAnimationDesc.anAnimation (frameCount = 86; sectionFrameCount = 86)
	24,580 - 24,583 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	24,584 - 24,660 [ERROR] Unread bytes (non-zero) [ 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 65 00 00 00 ... ]
	24,661 - 24,664 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	24,665 - 24,667 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 58 02 00 ]
	24,668 - 24,751 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,752 - 24,779 anAnimationDesc.anAnimation (frameCount = 86; sectionFrameCount = 86)
	24,780 - 24,844 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 C4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,845 - 24,848 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	24,849 - 24,851 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 57 02 00 ]
	24,852 - 24,853 [ERROR] Unread bytes (all zeroes) [ 00 00 ]
	24,854 - 25,545 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 206)
	24,937 - 24,940 anAnimationDesc.anAnimation [reload_segStart_anim] (unused empty data structure at the end of the list)
	24,941 - 24,943 anAnimationDesc.anAnimation [reload_segStart_anim] alignment [ 57 02 00 ]
	24,944 - 25,027 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 39 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,028 - 25,049 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39)
	25,039 - 25,172 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 1)
	25,083 - 25,084 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,085 - 25,088 anAnimationDesc.anAnimation [reload_segLoop_anim] (unused empty data structure at the end of the list)
	25,089 - 25,091 anAnimationDesc.anAnimation [reload_segLoop_anim] alignment [ 00 00 00 ]
	25,092 - 25,120 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,121 - 25,124 anAnimationDesc.anAnimation [reload_segEnd_anim] (unused empty data structure at the end of the list)
	25,125 - 25,127 anAnimationDesc.anAnimation [reload_segEnd_anim] alignment [ 57 02 00 ]
	25,128 - 25,212 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,213 - 25,216 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	25,217 - 25,219 anAnimationDesc.anAnimation [@draw_seq] alignment [ 56 02 00 ]
	25,220 - 25,303 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,304 - 25,325 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15)
	25,326 - 25,334 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 ]
	25,335 - 25,336 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 104)
	25,337 - 25,340 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	25,341 - 25,343 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 00 00 ]
	25,344 - 25,396 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,397 - 25,400 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	25,401 - 25,403 anAnimationDesc.anAnimation [@raise_seq] alignment [ 56 02 00 ]
	25,404 - 25,488 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,489 - 25,492 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	25,493 - 25,495 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 55 02 00 ]
	25,496 - 25,545 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,546 - 25,549 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	25,550 - 25,551 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 00 00 ]
	25,552 - 25,579 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,580 - 25,595 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	25,586 - 25,587 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,588 - 25,672 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,673 - 25,676 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	25,677 - 25,679 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 55 02 00 ]
	25,680 - 25,764 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,765 - 25,768 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	25,769 - 25,771 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 54 02 00 ]
	25,772 - 25,855 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,856 - 25,877 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,878 - 25,887 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,888 - 26,049 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 211)
	25,949 - 25,952 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	25,953 - 25,955 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 54 02 00 ]
	25,956 - 26,049 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,050 - 26,053 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	26,054 - 26,055 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 00 00 ]
	26,056 - 41,917 [ERROR] Unread bytes (non-zero) [ 00 00 18 00 00 03 00 60 97 80 00 80 70 DA 00 3C 00 3C 00 3C 20 ... ]
	41,918 - 41,967 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 201)
	41,968 - 42,193 [ERROR] Unread bytes (non-zero) [ 2A 6D FF 6D FD 6E 0F 70 2A 71 4F 72 A0 73 1A 75 83 76 A9 77 69 ... ]
	42,194 - 42,223 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 17)
	42,224 - 42,469 [ERROR] Unread bytes (non-zero) [ 07 07 34 00 35 00 36 00 36 00 35 00 34 00 33 00 03 05 F4 FF F1 ... ]
	42,470 - 42,485 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 188)
	42,486 - 42,489 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	42,490 - 42,491 anAnimationDesc.anAnimation [@lower_seq] alignment [ F8 B1 ]
	42,492 - 47,490 [ERROR] Unread bytes (non-zero) [ 87 B2 C6 B2 84 B2 1A B2 E1 B1 01 18 C3 FF 01 18 FE FF 00 00 00 ... ]
	47,491 - 47,492 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 24)
	47,493 - 151,595 [ERROR] Unread bytes (non-zero) [ 18 A3 B3 C8 B7 DF B9 02 BB F9 BA A0 BA 73 BA EC BA 07 BC E6 BC ... ]
	151,596 - 156,931 theMdlFileData.theSequenceDescs 23
	156,932 - 157,299 [ads_in_seq] aSeqDesc.theBoneWeights 92
	157,300 - 157,301 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	157,302 - 157,303 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	157,304 - 157,305 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	157,306 - 157,307 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	157,308 - 157,319 [idle_seq] aSeqDesc.thePoseKeys 3
	157,320 - 157,323 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	157,324 - 157,483 [attack_seq] aSeqDesc.theEvents 2
	157,484 - 157,485 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	157,486 - 157,487 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	157,488 - 157,647 [attack_seq_alt] aSeqDesc.theEvents 2
	157,648 - 157,649 [attack_seq_alt] aSeqDesc.theAnimDescIndexes 1
	157,650 - 157,651 [attack_seq_alt] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	157,652 - 158,691 [reload_seq] aSeqDesc.theEvents 13
	158,692 - 158,693 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	158,694 - 158,695 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	158,696 - 159,255 [reload_late1_seq] aSeqDesc.theEvents 7
	159,256 - 159,257 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	159,258 - 159,259 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	159,260 - 160,299 [reload_empty_seq] aSeqDesc.theEvents 13
	160,300 - 160,301 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	160,302 - 160,303 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	160,304 - 160,863 [reload_empty_late1_seq] aSeqDesc.theEvents 7
	160,864 - 160,865 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	160,866 - 160,867 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	160,868 - 161,347 [reload_segStart_seq] aSeqDesc.theEvents 6
	161,348 - 161,349 [reload_segStart_seq] aSeqDesc.theAnimDescIndexes 1
	161,350 - 161,351 [reload_segStart_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	161,352 - 161,911 [reload_segLoop_seq] aSeqDesc.theEvents 7
	161,912 - 161,913 [reload_segLoop_seq] aSeqDesc.theAnimDescIndexes 1
	161,914 - 161,915 [reload_segLoop_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	161,916 - 161,995 [reload_segEnd_seq] aSeqDesc.theEvents 1
	161,996 - 161,997 [reload_segEnd_seq] aSeqDesc.theAnimDescIndexes 1
	161,998 - 161,999 [reload_segEnd_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	162,000 - 162,559 [reload_empty_segStart_seq] aSeqDesc.theEvents 7
	162,560 - 162,561 [reload_empty_segStart_seq] aSeqDesc.theAnimDescIndexes 1
	162,562 - 162,563 [reload_empty_segStart_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	162,564 - 162,643 [reload_empty_segEnd_seq] aSeqDesc.theEvents 1
	162,644 - 162,645 [reload_empty_segEnd_seq] aSeqDesc.theAnimDescIndexes 1
	162,646 - 162,647 [reload_empty_segEnd_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	162,648 - 162,807 [draw_seq] aSeqDesc.theEvents 2
	162,808 - 162,809 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	162,810 - 162,811 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	162,812 - 162,891 [holster_seq] aSeqDesc.theEvents 1
	162,892 - 162,893 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	162,894 - 162,895 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	162,896 - 163,055 [raise_seq] aSeqDesc.theEvents 2
	163,056 - 163,057 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	163,058 - 163,059 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,060 - 163,219 [raise_frommelee_seq] aSeqDesc.theEvents 2
	163,220 - 163,221 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	163,222 - 163,223 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,224 - 163,303 [lower_seq] aSeqDesc.theEvents 1
	163,304 - 163,305 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	163,306 - 163,307 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,308 - 163,309 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	163,310 - 163,311 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,312 - 163,471 [sprintraise_seq] aSeqDesc.theEvents 2
	163,472 - 163,473 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	163,474 - 163,475 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,476 - 163,555 [sprintdraw_seq] aSeqDesc.theEvents 1
	163,556 - 163,557 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	163,558 - 163,559 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,560 - 163,639 [sprintholster_seq] aSeqDesc.theEvents 1
	163,640 - 163,641 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	163,642 - 163,643 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	163,644 - 163,647 theMdlFileData.theLocalNodeNames 1
	163,648 - 163,651 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	163,652 - 163,683 theMdlFileData.theBodyParts 2
	163,684 - 163,831 aBodyPart.theModels 1
	163,832 - 164,127 aBodyPart.theModels 2
	164,128 - 164,167 [ERROR] Unread bytes (non-zero) [ 2B 3D 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 22 ... ]
	164,168 - 164,283 aModel.theMeshes 1
	164,284 - 164,399 aModel.theMeshes 1
	164,400 - 164,487 theMdlFileData.theTextures 2
	164,488 - 164,491 theMdlFileData.theTexturePaths 1
	164,492 - 164,499 theMdlFileData.theSkinFamilies 2
	164,500 - 176,831 [ERROR] Unread bytes (non-zero) [ 7F 31 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 80 00 ... ]
	176,832 - 176,832 aTexturePath = 
	176,833 - 176,898 theNameCopy = "weapons/titan_thermite_launcher/atpov_titan_thermite_launcher.mdl"
	176,899 - 176,906 theSurfacePropName = "default"
	176,907 - 176,917 aBone.theName = "jx_c_delta"
	176,918 - 176,926 aBone.theName = "jx_c_pov"
	176,927 - 176,936 aBone.theName = "def_c_hip"
	176,937 - 176,949 aBone.theName = "def_c_spineA"
	176,950 - 176,962 aBone.theName = "def_c_spineB"
	176,963 - 176,975 aBone.theName = "def_c_spineC"
	176,976 - 176,989 aBone.theName = "def_c_intBase"
	176,990 - 177,000 aBone.theName = "def_l_clav"
	177,001 - 177,015 aBone.theName = "def_l_shoulder"
	177,016 - 177,035 aBone.theName = "def_l_shoulderTwist"
	177,036 - 177,053 aBone.theName = "def_l_shoulderMid"
	177,054 - 177,065 aBone.theName = "def_l_elbow"
	177,066 - 177,079 aBone.theName = "def_l_forearm"
	177,080 - 177,091 aBone.theName = "def_l_wrist"
	177,092 - 177,111 aBone.theName = "def_l_finRingCarpal"
	177,112 - 177,126 aBone.theName = "def_l_finRingA"
	177,127 - 177,141 aBone.theName = "def_l_finRingB"
	177,142 - 177,156 aBone.theName = "def_l_finRingC"
	177,157 - 177,170 aBone.theName = "def_l_finMidA"
	177,171 - 177,184 aBone.theName = "def_l_finMidB"
	177,185 - 177,198 aBone.theName = "def_l_finMidC"
	177,199 - 177,214 aBone.theName = "def_l_finIndexA"
	177,215 - 177,230 aBone.theName = "def_l_finIndexB"
	177,231 - 177,246 aBone.theName = "def_l_finIndexC"
	177,247 - 177,262 aBone.theName = "def_l_finThumbA"
	177,263 - 177,278 aBone.theName = "def_l_finThumbB"
	177,279 - 177,294 aBone.theName = "def_l_finThumbC"
	177,295 - 177,305 aBone.theName = "def_r_clav"
	177,306 - 177,320 aBone.theName = "def_r_shoulder"
	177,321 - 177,340 aBone.theName = "def_r_shoulderTwist"
	177,341 - 177,358 aBone.theName = "def_r_shoulderMid"
	177,359 - 177,370 aBone.theName = "def_r_elbow"
	177,371 - 177,384 aBone.theName = "def_r_forearm"
	177,385 - 177,396 aBone.theName = "def_r_wrist"
	177,397 - 177,416 aBone.theName = "def_r_finRingCarpal"
	177,417 - 177,431 aBone.theName = "def_r_finRingA"
	177,432 - 177,446 aBone.theName = "def_r_finRingB"
	177,447 - 177,461 aBone.theName = "def_r_finRingC"
	177,462 - 177,475 aBone.theName = "def_r_finMidA"
	177,476 - 177,489 aBone.theName = "def_r_finMidB"
	177,490 - 177,503 aBone.theName = "def_r_finMidC"
	177,504 - 177,519 aBone.theName = "def_r_finIndexA"
	177,520 - 177,535 aBone.theName = "def_r_finIndexB"
	177,536 - 177,551 aBone.theName = "def_r_finIndexC"
	177,552 - 177,567 aBone.theName = "def_r_finThumbA"
	177,568 - 177,583 aBone.theName = "def_r_finThumbB"
	177,584 - 177,599 aBone.theName = "def_r_finThumbC"
	177,600 - 177,614 aBone.theName = "def_c_hatchTop"
	177,615 - 177,630 aBone.theName = "def_c_hatchHead"
	177,631 - 177,640 aBone.theName = "def_l_hip"
	177,641 - 177,652 aBone.theName = "def_l_thigh"
	177,653 - 177,667 aBone.theName = "def_l_thighLow"
	177,668 - 177,678 aBone.theName = "def_l_knee"
	177,679 - 177,690 aBone.theName = "def_l_ankle"
	177,691 - 177,701 aBone.theName = "def_l_ball"
	177,702 - 177,711 aBone.theName = "def_r_hip"
	177,712 - 177,723 aBone.theName = "def_r_thigh"
	177,724 - 177,738 aBone.theName = "def_r_thighLow"
	177,739 - 177,749 aBone.theName = "def_r_knee"
	177,750 - 177,761 aBone.theName = "def_r_ankle"
	177,762 - 177,772 aBone.theName = "def_r_ball"
	177,773 - 177,785 aBone.theName = "ja_c_propGun"
	177,786 - 177,797 aBone.theName = "weapon_bone"
	177,798 - 177,808 aBone.theName = "def_c_base"
	177,809 - 177,821 aBone.theName = "muzzle_flash"
	177,822 - 177,831 aBone.theName = "def_latch"
	177,832 - 177,846 aBone.theName = "def_holder_top"
	177,847 - 177,860 aBone.theName = "def_cover_top"
	177,861 - 177,872 aBone.theName = "def_l_lock2"
	177,873 - 177,884 aBone.theName = "def_l_lock1"
	177,885 - 177,898 aBone.theName = "def_cylinder1"
	177,899 - 177,914 aBone.theName = "def_l_ventFlip1"
	177,915 - 177,930 aBone.theName = "def_l_ventFlip2"
	177,931 - 177,953 aBone.theName = "def_recoil_shift_front"
	177,954 - 177,968 aBone.theName = "def_c_piv_cvr1"
	177,969 - 177,983 aBone.theName = "def_c_piv_cvr2"
	177,984 - 178,002 aBone.theName = "def_arm_top_fold_L"
	178,003 - 178,016 aBone.theName = "def_cylinder2"
	178,017 - 178,034 aBone.theName = "def_c_hinge_shell"
	178,035 - 178,050 aBone.theName = "def_r_cylinder2"
	178,051 - 178,066 aBone.theName = "def_r_cylinder1"
	178,067 - 178,085 aBone.theName = "def_r_arm_top_fold"
	178,086 - 178,101 aBone.theName = "def_l_hear_esc1"
	178,102 - 178,117 aBone.theName = "def_r_hear_esc1"
	178,118 - 178,123 aBone.theName = "shell"
	178,124 - 178,138 aBone.theName = "def_c_magazine"
	178,139 - 178,154 aBone.theName = "def_c_magazine1"
	178,155 - 178,166 aBone.theName = "def_c_neckA"
	178,167 - 178,177 aBone.theName = "jx_c_neckB"
	178,178 - 178,189 aBone.theName = "def_c_neckB"
	178,190 - 178,200 aBone.theName = "def_c_head"
	178,201 - 178,212 aBone.theName = "jx_c_camera"
	178,213 - 178,224 anAttachment.theName = "CAMERA_BASE"
	178,225 - 178,231 anAttachment.theName = "CAMERA"
	178,232 - 178,243 anAttachment.theName = "SWAY_ROTATE"
	178,244 - 178,258 aHitboxSet.theName = "emptyhitboxset"
	178,259 - 178,270 anAnimationDesc.theName = @ads_in_seq
	178,271 - 178,283 anAnimationDesc.theName = @ads_out_seq
	178,284 - 178,293 anAnimationDesc.theName = idle_anim
	178,294 - 178,307 anAnimationDesc.theName = idle_ads_anim
	178,308 - 178,319 anAnimationDesc.theName = attack_anim
	178,320 - 178,335 anAnimationDesc.theName = attack_ads_anim
	178,336 - 178,351 anAnimationDesc.theName = attack_anim_alt
	178,352 - 178,371 anAnimationDesc.theName = attack_ads_anim_alt
	178,372 - 178,383 anAnimationDesc.theName = @reload_seq
	178,384 - 178,401 anAnimationDesc.theName = reload_late1_anim
	178,402 - 178,419 anAnimationDesc.theName = @reload_empty_seq
	178,420 - 178,443 anAnimationDesc.theName = reload_empty_late1_anim
	178,444 - 178,464 anAnimationDesc.theName = reload_segStart_anim
	178,465 - 178,484 anAnimationDesc.theName = reload_segLoop_anim
	178,485 - 178,503 anAnimationDesc.theName = reload_segEnd_anim
	178,504 - 178,513 anAnimationDesc.theName = @draw_seq
	178,514 - 178,526 anAnimationDesc.theName = @holster_seq
	178,527 - 178,537 anAnimationDesc.theName = @raise_seq
	178,538 - 178,558 anAnimationDesc.theName = @raise_frommelee_seq
	178,559 - 178,569 anAnimationDesc.theName = @lower_seq
	178,570 - 178,581 anAnimationDesc.theName = @sprint_seq
	178,582 - 178,598 anAnimationDesc.theName = @sprintraise_seq
	178,599 - 178,614 anAnimationDesc.theName = @sprintdraw_seq
	178,615 - 178,633 anAnimationDesc.theName = @sprintholster_seq
	178,634 - 178,644 aSeqDesc.theName = "ads_in_seq"
	178,645 - 178,658 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	178,659 - 178,670 aSeqDesc.theName = "ads_out_seq"
	178,671 - 178,685 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	178,686 - 178,694 aSeqDesc.theName = "idle_seq"
	178,695 - 178,706 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	178,707 - 178,717 aSeqDesc.theName = "attack_seq"
	178,718 - 178,738 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	178,739 - 178,761 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	178,762 - 178,776 aSeqDesc.theName = "attack_seq_alt"
	178,777 - 178,802 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	178,803 - 178,813 aSeqDesc.theName = "reload_seq"
	178,814 - 178,832 aSeqDesc.theActivityName = "ACT_VM_RELOAD_ALT1"
	178,833 - 178,858 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	178,859 - 178,884 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	178,885 - 178,898 anEvent.theName = AE_WPN_RUMBLE
	178,899 - 178,914 anEvent.theName = AE_CL_PLAYSOUND
	178,915 - 178,930 anEvent.theName = AE_WPN_FILLAMMO
	178,931 - 178,949 anEvent.theName = AE_WPN_READYTOFIRE
	178,950 - 178,975 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	178,976 - 178,992 aSeqDesc.theName = "reload_late1_seq"
	178,993 - 179,017 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1_ALT1"
	179,018 - 179,034 aSeqDesc.theName = "reload_empty_seq"
	179,035 - 179,058 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_ALT1"
	179,059 - 179,081 aSeqDesc.theName = "reload_empty_late1_seq"
	179,082 - 179,111 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1_ALT1"
	179,112 - 179,131 aSeqDesc.theName = "reload_segStart_seq"
	179,132 - 179,145 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	179,146 - 179,178 anEvent.theName = AE_WPN_SEGMENTED_RELOAD_ADD_AMMO
	179,179 - 179,197 aSeqDesc.theName = "reload_segLoop_seq"
	179,198 - 179,225 aSeqDesc.theActivityName = "ACT_VM_SEGMENTEDRELOAD_LOOP"
	179,226 - 179,264 anEvent.theName = AE_WPN_SEGMENTED_RELOAD_LOOP_LOCK_FIRE
	179,265 - 179,304 anEvent.theName = AE_WPN_SEGMENTED_RELOAD_LOOP_CANRESTART
	179,305 - 179,322 aSeqDesc.theName = "reload_segEnd_seq"
	179,323 - 179,349 aSeqDesc.theActivityName = "ACT_VM_SEGMENTEDRELOAD_END"
	179,350 - 179,375 aSeqDesc.theName = "reload_empty_segStart_seq"
	179,376 - 179,394 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	179,395 - 179,429 anEvent.theName = AE_WPN_SEGMENTED_RELOAD_ENTER_LOOP
	179,430 - 179,453 aSeqDesc.theName = "reload_empty_segEnd_seq"
	179,454 - 179,485 aSeqDesc.theActivityName = "ACT_VM_SEGMENTEDEMPTYRELOAD_END"
	179,486 - 179,494 aSeqDesc.theName = "draw_seq"
	179,495 - 179,506 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	179,507 - 179,518 aSeqDesc.theName = "holster_seq"
	179,519 - 179,533 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	179,534 - 179,543 aSeqDesc.theName = "raise_seq"
	179,544 - 179,556 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	179,557 - 179,576 aSeqDesc.theName = "raise_frommelee_seq"
	179,577 - 179,600 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	179,601 - 179,610 aSeqDesc.theName = "lower_seq"
	179,611 - 179,623 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	179,624 - 179,634 aSeqDesc.theName = "sprint_seq"
	179,635 - 179,648 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	179,649 - 179,664 aSeqDesc.theName = "sprintraise_seq"
	179,665 - 179,689 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	179,690 - 179,704 aSeqDesc.theName = "sprintdraw_seq"
	179,705 - 179,726 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	179,727 - 179,744 aSeqDesc.theName = "sprintholster_seq"
	179,745 - 179,771 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	179,772 - 179,781 aLocalNodeName = twohanded
	179,782 - 179,786 aBodyPart.theName = "body"
	179,787 - 179,807 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 61 64 73 5F 62 6C 65 6E 64 00 ]
	179,808 - 179,867 aTexture.thePathFileName = "models\Weapons_R2\titan_thermite_launcher\thermite_launcher"
	179,868 - 179,934 aTexture.thePathFileName = "models\Weapons_R2\titan_thermite_launcher\thermite_launcher_skin31"
	179,935 - 2,517,190 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 21 0B 0A EF ... ]
	2,517,191 - 2,517,191 END OF FILE + 1 (File size)
========================
